Half Remembered Ruins - 3D Replication

This project was NOT created with AI tools

This was a personal project where I chose a 2D artwork and recreated it in Unreal Engine 4 in a real time 3d setup. Additionally, I created an own Substance Designer material for the scene. I've never used Substance Designer before but it was real fun to step into this new pipeline of creating an own material from scratch.
The concept I chose is called "Half Remembered Ruins" by Jorge Jacinto.
Thank you very much, Jorge, for granting me the permission to show off this artwork based on this wonderful concept art.
You can take a look as his artworks here:

https://www.artstation.com/jjcanvas

Realtime 3D Scene

Realtime 3D Scene

Development showoff

Development showoff

Substance Designer Materials

Substance Designer Materials

References

References