Antarctic Beech Tree - Game ready 3D model

This project was NOT created with AI tools

This is a game-ready tree I made after thoroughly analyzing how optimised trees are made for game engines. I first went out in nature and photoscanned a tree stump. Then I created branches in Blender for the rest of the tree. In the end I also took some photos of the leaves of the tree on site. I then created leaf textures from them at home and put them on the tree.
Last but not least, I studied how wind animations are made for Unreal Engine and applied it to the tree.
Enjoy! - There will be more plants coming in the future.

V1

V1

Animation Video

V2

V2

V3

V3

V4

V4

V5

V5

V6

V6

Matcap

Matcap

Textures

Textures